Better Software East 2017 Concurrent Session - The NoEstimates Game: Improve Predictability with Less Effort | TechWell

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Thursday, November 9, 2017 - 10:00am to 11:00am

The NoEstimates Game: Improve Predictability with Less Effort

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Wondering what NoEstimates means in practice, or why you would want to adopt NoEstimates? Perhaps you’ve heard the buzz or read Vasco Duarte’s book. Maybe you simply want to understand how you can spend less time estimating and more time delivering working software—all while providing your customers with some understanding of predictability. If so, Matthew Phillip says you can play a board game that helps you find out through simulation—what and to what degree different factors influence delivery time. Join Matthew to learn how to move from upfront intuition-based estimates to create a data-based probabilistic forecast that provides a more reliable way to talk about when stuff will be done—and expend less effort to do so. Through simulations of real-life occurrences—rework, blockers, and delays—NoEstimates helps you understand how to reduce variation that creates risk in software delivery. It may just be the most fun you have learning something that you can start using as soon as you return to the office!

Matthew Phillip
ThoughtWorks

Matthew Philip is the director of learning and development at ThoughtWorks. As a coach, trainer, quality advocate, and facilitator, Matt helps organizations and teams become fit for their purpose through continuous learning. He draws on lean and agile values, principles, and practices (kanban method, XP, Scrum) to offer experience, models, and options to customers and teammates. He tweets at @mattphilip, blogs, and shares his presentations. Passionate about building learning organizations, Matt has designed games for fun and learning, including the NoEstimates game, which he has presented at conferences worldwide.